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Design for the user’s goal

Three takeaways from Joongi Shin at SDLCAI 2026:

1. Help people envision outcomes and express what they need.

2. Evaluate both generation and the experience of using the result.

3. Questions can help, but repetitive or irrelevant prompts obstruct exploration.

Paraphrased from “Generative UI for users, not just for designers”. Watch the full talk: https://www.youtube.com/watch?v=JTTq9MNefTU

#SDLCAI

ALT TEXT
Design for the user’s goal. Joongi Shin at SDLCAI 2026. Three paraphrased talk takeaways: 1. Help people envision outcomes and express what they need. 2. Evaluate both generation and the experience of using the result. 3. Questions can help, but repetitive or irrelevant prompts obstruct exploration. sdlcai.org

TALK SUMMARY
https://sdlcai.org/2026/talks/joongi-shin-ui-perspective/

SOURCE PASSAGES
6:52–8:24 — https://www.youtube.com/watch?v=JTTq9MNefTU&t=412s
12:08–13:10 — https://www.youtube.com/watch?v=JTTq9MNefTU&t=728s
16:20–18:40 — https://www.youtube.com/watch?v=JTTq9MNefTU&t=980s

CONTEXT
- The findings concern perceptions in the described study. Associations between generation effort and later usability perceptions do not establish causation or a universally best interaction method.
